UNDERSTAND / OPENING DISCUSSION
Get to the real problem.
Understand the business, people and evidence.
Mohul MukherjeeProduct, Growth and Business Leadership
15+ years building consumer products, scaling businesses and owning P&Ls. Now bringing that experience to your next decision.
WHAT I’VE BUILT & LED
Built a category from 1% to over 60% ARR contribution over 5 years.
Automated reward delivery mapping 8M+ bonus codes every day.
Recorded >10% year-on-year margin improvement.
Across the last 15+ years
01 / PRODUCT STRATEGY
I balance reliable foundations, everyday improvements, growth initiatives and breakthrough ideas. Then make the trade-offs clear.
Scaled products from 500,000 to over 4 million monthly active users.
02 / RETENTION
I look at what brings people back, where the lifecycle loses them and how loyalty can create lasting value. Better retention should strengthen the business as well as the customer experience.
Measure why users return more often. Replicate the treatment on struggling users and improve retention and LTV.
03 / PRODUCT MARKETING
I turn product capability into a clear promise, the right discovery moment and a first successful use. The launch is only the beginning.
Track how many eligible customers discover the feature, try it and choose to use it again.
04 / MISSIONS & GAMIFICATION
I design the connections between useful actions, missions, progression and loyalty. Each loop should give customers a reason to keep participating—and a reason for the business to sustain it.
Measure whether each loop strengthens useful behaviour, repeat participation and the economics of engagement.
05 / MONETISATION & PERSONALISATION
I connect automation and personalised experiences to a clear commercial result. The test is whether better decisions improve margin after the cost of delivering them.
Affinity-model personalisation reported 7% NGR growth. The initial automation comparison kept NGR stable.
MOHUL MUKHERJEE / THE EXPERIENCE I BRING
I built what doesn’t exist: product, platform, function, and business, and scale them into systems that turn user behavior into revenue.
15+ years building products and businesses, owning P&Ls and leading a 60-person organisation.
My experience spans Junglee Games India and global product and technology delivery at Flutter Entertainment (NYSE: FLUT), alongside earlier roles across consumer internet.
Gaming puts user motivation, repeat user behavior, and unit economics in the same frame. I bring that connected perspective to your customers, product and business model.
International Regions and Flutter International Brands I Have Worked With
HOW I WORK
A proposed working rhythm, agreed around your problem, team and access to evidence.
UNDERSTAND / OPENING DISCUSSION
Understand the business, people and evidence.
AGREE / BEFORE DELIVERY
Agree outcomes, scope, milestones and owners.
DELIVER / WEEKLY CADENCE
Review progress, resolve blockers, share decisions.
MEASURE / EVERY MILESTONE
Measure results and recommend what’s next.
Dashboards, reporting and research synthesis—with human judgement.
Cadence and deliverables agreed to fit your engagement.
SELECTED WORK
Five case studies. Explore the detail that interests you.
Grow a category from 1% to over 60% of overall ARR.
Improve retention and net revenue through clearer, more relevant rewards.
Connect product, communication and experimentation to adoption.
Use relevant goals to improve adoption and retained engagement.
Scale reward delivery and improve relevance through personalization.
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